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Cold Knowledge About Kaito You Didn't Know
📊 Key Findings:
🚨 Low Participation Statistics:
73 instances with fewer than 20 participants
27 instances of extremely low participation (<10 people)
2 instances with no participants at all (0 people)
💀 Most Severe Case:
The CORN project had 0 participants listed over both the 7-day and 30-day periods (@use_corn)
🔴 Extremely Low Participation Projects (<10 people):
MOVEMENT - 7-day period: only 1 person (seems like no one now)
IQ - 7-day period: only 2 people
BYBITTRADFI - 7-day period: 3 people
FUEL - 7-day period: 3 people
CORN - 3-month, 6-month, 12-month periods: 4 people each
📅 Time Period Characteristics:
7-day period has the most severe issues: 26.0% of projects < 20 people
30-day period: 15.6% of projects < 20 people
Long-term periods (3m/6m/12m): 11.5% of projects < 20 people each
🎯 Projects with the Most Severe Issues (all time periods < 20 people):
THRIVE (PRE_TGE) - range of 9-19 people
BOOPBOOPFUN (POST_TGE) - range of 6-18 people
CORN (POST_TGE) - range of 0-4 people (most severe)
FRAX (POST_TGE) - range of 6-18 people
FUEL (POST_TGE) - range of 3-12 people
IQ (POST_TGE) - range of 2-7 people
KINTO (POST_TGE) - range of 6-13 people
📈 Ecosystem Health:
🟢 74.0% of projects are healthy (all periods ≥ 20 people)
🟡 26.0% of projects have participation issues
📊 Global Average: 66.5 people/project/time period
This indicates that short-term periods (especially 7 days) are more prone to participation issues, and some new or smaller projects indeed face challenges in gaining KOL attention.
Cc @Punk9277
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