Cold Knowledge About Kaito You Didn't Know 📊 Key Findings: 🚨 Low Participation Statistics: 73 instances with fewer than 20 participants 27 instances of extremely low participation (<10 people) 2 instances with no participants at all (0 people) 💀 Most Severe Case: The CORN project had 0 participants listed over both the 7-day and 30-day periods (@use_corn) 🔴 Extremely Low Participation Projects (<10 people): MOVEMENT - 7-day period: only 1 person (seems like no one now) IQ - 7-day period: only 2 people BYBITTRADFI - 7-day period: 3 people FUEL - 7-day period: 3 people CORN - 3-month, 6-month, 12-month periods: 4 people each 📅 Time Period Characteristics: 7-day period has the most severe issues: 26.0% of projects < 20 people 30-day period: 15.6% of projects < 20 people Long-term periods (3m/6m/12m): 11.5% of projects < 20 people each 🎯 Projects with the Most Severe Issues (all time periods < 20 people): THRIVE (PRE_TGE) - range of 9-19 people BOOPBOOPFUN (POST_TGE) - range of 6-18 people CORN (POST_TGE) - range of 0-4 people (most severe) FRAX (POST_TGE) - range of 6-18 people FUEL (POST_TGE) - range of 3-12 people IQ (POST_TGE) - range of 2-7 people KINTO (POST_TGE) - range of 6-13 people 📈 Ecosystem Health: 🟢 74.0% of projects are healthy (all periods ≥ 20 people) 🟡 26.0% of projects have participation issues 📊 Global Average: 66.5 people/project/time period This indicates that short-term periods (especially 7 days) are more prone to participation issues, and some new or smaller projects indeed face challenges in gaining KOL attention. Cc @Punk9277
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